Resume

My resume is made in HTML and SCSS, you can read it on this page or download the PDF


Work experience

SFU Cognitive Science Lab

Burnaby, BC
Unity developer,
Research assistant
February 2019 - Present
  • Involved in a research lab at SFU, studying cognition in relation to games and VR
  • Built a Unity game that researchers used to study how people use different user interfaces
  • Built VR prototypes in Unity to explore ways of enhancing productivity in virtual spaces
  • Collaborated with other lab members to conceptualize new ideas for experiments and prototypes to build
  • Ran participants in a VR experiment

SAP Canada Inc.

Vancouver, BC
Full-stack web developer intern
May - December 2018
  • Worked on the development team for the SAP Jam enterprise product that serves 34 million subscribers
  • Followed a weekly deployment schedule to quickly deliver changes to customers
  • Key contributions:
    1. Initiated, designed, implemented and deployed a system to automate a 10 hour/week manual task caried out by 15 developers
    2. Created an internal tool to alert the dev-ops team when features are enabled on deployment instances, preventing confusion about the state of app deployments

PDFTron Systems Inc.

Vancouver, BC
Software developer co-op
May - December 2016
  • Developed a productivity and collaboration web app using React and Firebase
  • Refactored and redesigned the main navigational UI element, improved it with feedback from beta users and documented the systems behind it
  • Took ownership of many front-end features, was responsible for their implementation, maintenance and UX

Skills

Programming languages: C#, Javascript, Ruby, Java, Python
Game dev: Unity, HTC Vive, GameMaker Studio
Web front-end: React, HTML, CSS, SCSS, JQuery, Jekyll
Web back-end: Rails, Spark, SQL, Firebase
Mobile dev: Android Studio, IAP and ad monetization
Asset creation: Maya, FL Studio, GIMP
Other skills: Jira, Visual Studio, Agile, Git, Selenium, Google Analytics

Education

Simon Fraser University

Burnaby and Surrey, BC
2014 - 2019
  • BSc. (with distinction) Computer Science - Software Systems
  • Interactive Arts and Technology (SIAT) minor
  • GPA: 3.67 | CS GPA: 3.82
  • Center for Digital Media - Capstone Project: Developed an industry sponsored VR game for the HTC Vive with a multi-disciplinary team of graduate students

Self-published software

Experimental Noise Room

App designer, Unity developer
June 2019 - Present
  • Designed and developed a music performance app about creating unusual music with tape loops, effect pedals and made-up instruments
  • Published on Google Play Store, generating revenue with ads and in-app purchases
  • More info on thomasnakagawa.com/enr

3D Interactive Knobs, Sliders and Buttons

Unity asset developer
August - September 2019
  • Developed an asset package for adding versatile and customizable in-world controls to 3D scenes
  • Published on Unity Asset Store, generating revenue through paid sales
  • Available at u3d.as/1BkR
More information on thomasnakagawa.com


Click here for the full-page printable HTML version of my resume (print formatting only is only correct in Chrome. In the print settings: turn off headers and footers, use default margins and use default scale)